MATERIALS

Principled BSDF

The engine uses a Principled BSDF workflow compatible with Disney's specification. Key parameters include:

1. Base Color (Albedo): Diffuse color map. 2. Metallic: 0.0 for dielectrics (plastic, wood), 1.0 for metals. 3. Roughness: Micro-surface detail. 4. Transmission: For glass/liquid surfaces. 5. Subsurface: For skin, wax, or marble (uses Random Walk SSS). 6. Sheen (Fuzz): For cloth and velvet materials. 7. Coat: Secondary clear coat layer for car paints or varnished wood.

BRUTAL ENGINE_

Under Construction

COMING SOON